Starting tier
Tier 1
Collect the card value in Z Tokens. Attack one Tier 1 Super Zombie in play with the corresponding strength.
Each card resolves against its matching Tier 1 strength.Movement fuels the hunt
Every Move Card does two jobs: it fills your Resource Tracker with Z Tokens and defines which Super Zombies you can challenge.
See the tier system



One number, two jobs
Resource setup
Your Move hand sets the size of your Z Token pool. Where you place those tokens determines which Components you collect on later turns.
All four Resource Tracks—A through D—start unlocked and remain unlocked for the entire game. During the main game, draw one Move Card per track. During first-turn setup, every player draws two Move Cards.
Clear the previous Z Tokens, then collect Z Tokens equal to the combined value of your current Move hand.
Place one Z Token on each chosen Resource Track tile. Do not stack tokens; discard any extras that cannot be placed.
Attack progression
Move Card values now correspond directly to Super Zombie tiers and strengths. Super Traits determine when combination attacks open up.
Starting tier
Collect the card value in Z Tokens. Attack one Tier 1 Super Zombie in play with the corresponding strength.
Each card resolves against its matching Tier 1 strength.At least one 1.0 Super Trait
Collect the card value in Z Tokens. Attack one Tier 2 Super Zombie in play with the corresponding strength.
A Tier 2 player may combine matching Tier 1 targets with one matching Tier 2 target.At least one 2.0 Super Trait
Collect the card value in Z Tokens. Attack one Tier 3 Super Zombie in play with the corresponding strength.
A Tier 3 player may combine matching Tier 1 and Tier 2 targets with one matching Tier 3 target.Combination attacks
Once you advance, lower-tier Super Zombies cannot be attacked alone. They can join a legal attack anchored by a matching current-tier card.
With Move Cards 1, 3, and 5, the player may attack the strength-5 Tier 2 zombie alone, or combine the strength-1, strength-3, and strength-5 zombies into one attack totaling 8. The Tier 1 zombies cannot be attacked by themselves.
With Move Cards 1, 4, and 10, the player may attack the strength-10 Tier 3 zombie alone, or combine the matching Tier 1, Tier 2, and Tier 3 zombies into one attack totaling 15. The lower-tier zombies cannot be attacked by themselves.

Wildcard movement
Collect 24 Z Tokens. You may attack any one Super Zombie currently in play, regardless of its tier or strength.
One card · One target · Any strength